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Devlog
5000 Downloads of Longhaus
November 24, 2020
by
Gendly Games
9
A whopping 5000 people have downloaded Longhaus! We're absolutely flabbergasted by how much our little university project has blown up, and it's all thanks to players like you and the awesome people r...
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Longhaus v1.2.1 update
November 12, 2020
by
Gendly Games
1
#patch
v1.2.1 - 12/11/2020 Graphics and Visuals Corrected the rotation of the Ballista Tower Miscellaneous Added a notification for when the Longhaus is under attack Corrected some information regarding buil...
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Longhaus Postmortem
November 03, 2020
by
pixelgrapher
4
#postmortem
Introduction Longhaus was a university project made by a team of two programmers and three artists. We spent roughly seven months working on it and went through quite the journey throughout the year...
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Longhaus v1.2.0 update
October 25, 2020
by
pixelgrapher
#patch
v1.2.0 - 24/10/2020 Balance Prevented enemies from getting too strong Enemies now take up more or less space on an invading airship depending on their strength Graphics and Visuals Added a snow weathe...
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Longhaus v1.1.6 update
October 19, 2020
by
Gendly Games
#patch, #update
v1.1.6 - 19/10/2020 Balance - Balance changes to make enemies harder on later levels. Miscellaneous - Changes to weather VFX - Updates to the tutorial. Bugfixing - Fixed multiple bugs to do with alert...
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Longhaus v1.1.5 update
October 19, 2020
by
Gendly Games
#patch, #update
v1.1.5 - 16/10/2020 Balance - The enemies now more adaptively respond to player's ability, and are a bit harder on later levels. - Changed Slaughter III objective requirement. - The Shockwave Tower ha...
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Longhaus v1.1.4 update
October 09, 2020
by
Gendly Games
1
------------------------------------------------ v1.1.4 - 09/10/2020 Bugfixing - Fixed a bug where certain defensive structures would report non-0 fire rates even with 0 villagers allocated. - Fixed a...
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