Longhaus v1.1.5 update
v1.1.5 - 16/10/2020
Balance
- The enemies now more adaptively respond to player's ability, and are a bit harder on later levels.
- Changed Slaughter III objective requirement.
- The Shockwave Tower has a new super upgrade, dealing damage to close enemies
Miscellaneous
- There is a new tutorial.
- There is new music in the game, and the player can now skip back and forth through songs with the comma and period keys.
- Some ambient environment events now randomly take place.
- The next wave button now has a cooldown, instead of needing all enemies to be killed.
- Soldiers AI improvements.
- Catapult model change.
- The game will now pause if it loses focus.
Bugfixing
- Fixed multiple bugs related to villager allocation.
- Fixed multiple bugs related to soldier AI.
- Fixed multiple bugs related to resource structures.
- Fixed multiple bugs to do with defensive tower alerts.
Get Longhaus
Longhaus
Defend your home on a floating island
Status | Released |
Authors | Gendly Games, pixelgrapher, Ben-Delamore, SurfaceToAirMissile, Matthew_Moore, HuskyDreaming |
Genre | Strategy |
Tags | 3D, Casual, City Builder, Fantasy, Management, Real time strategy, Relaxing, Singleplayer, Tower Defense, Unity |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- 5000 Downloads of LonghausNov 24, 2020
- Longhaus v1.2.1 updateNov 12, 2020
- Longhaus PostmortemNov 03, 2020
- Longhaus v1.2.0 updateOct 25, 2020
- Longhaus v1.1.6 updateOct 19, 2020
- Longhaus v1.1.4 updateOct 09, 2020
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